#game-dev

3 tutorials, projects and news items tagged game-dev.

Advanced: Make Rigged Game 3D Models With an Agent for Almost NothingPick

Props are generated with code in Blender, characters get meshes from a generator, then the Agent cleans them up, splits them into parts, rigs bones, sets weights, writes animations and exports to Unity or Roblox. Includes route choices, costs and a common troubleshooting table.

Tutorial·Advanced·16 minblender3dgame-devrigging
Scenario Skill Pack Generates Images, Video and 3D and Drives Game EnginesPick

Use when a user wants an agent to generate images, video, audio, 3D assets and game art, or to model, rig, build levels and create effects in Blender, Maya, ZBrush, Unreal, Unity or Godot. Built on the open-source scenario-labs/skills (MIT): run dry_run to estimate cost before generating, and confirm before spending; expert tools only need the matching software installed locally. Use case: Have an agent generate images, video, audio and 3D assets, estimate cost with a dry run before generating, and drive software such as Blender, Maya, ZBrush, Unreal and Unity.

Skill·Intermediate·5 minskillscenario3dgame-dev
StableGen Generates a 3D Character in Blender From One SentencePick

StableGen, an open-source free Blender add-on, chains together generation models, texturing, rigging, and export into one pipeline. Results can still be edited and given animations, and exported to Godot, Unreal, and Unity. v0.5.0 configures ComfyUI directly inside Blender. Covers features, hardware requirements, and commercial license considerations.

News·Beginner·4 min·Nov 7, 2026blender3dstablegencomfyui